GKC2153_Virtual Production for Game Cinematic (Group Work)_Group 2

Director's Treatment

Project Title

Virtual Production for Game Cinematic: The Last Night

Director's Name

Chin Suk Hui

Logline

A story about zombie upon noticing the main character and want to attack them.

Genre

Horror

Duration

50 second

Target Audience

13 years old and above

Theme / Concept

Simulate the movement of zombie.

Visual Style

Horror

Setting / Mood

Use a scary atmosphere to make the audience feel scared and tense.

 

Key Characters

Zombie

 

Synopsis

A point of view of the main character encountering a zombie in a mansion and upon noticing the main character, the zombie starts slowly approaching the main character to attack them.

Audio

Horror Ambience Ominous Background Music

CG Platforms

Unreal

Technical

Considerations

Optitrack, Smartphone, Camera

Storyboard

 Motion List  

 

Project Title: Virtual Production for Game Cinematic/The Last Night 

Group’s Name and Members: Group 2 

 Director – Chin Suk Hui 74423 

Technical Director – Chong Pui Nee 79077 

 Actor – Nurul Aliyah Amira Binti Ahmad 76423 

 Editor – Vyonne Pang Teng Teng 81467 

Actor’s Name: Nurul Aliyah Amira Binti Ahmad 

Date of MoCap Session: 18/01/2023 

Time of MoCap Session: 12 p.m. - 3p.m. 

Database Location: Animation Lab 2 

 

No 

Types Of Motion 

Duration (Sec) 

Description of The Motion 

Mocap File Names (Fbx.) 

Remark 

1 

Walking 

93 

Zombie walking to the audience. 

Take_1(Project 3) 

Failed 

2 

Glitching mode 

92 

Zombies stiffly shake her body and head, and record zombie teleport. 

Take_2(Project 3)_001 

Success 

3 

Glitching mode 

50 

Zombie is talking. 

Take_2(Project 3)_002 

Success 

4 

- 

10 

Environment 

Take_2(Project 3)_003 

Success 

 

 

 

 

 

 

 


 Behind The Scene


Link to download FBX flies

Take_2(Project 3)_003


My tasks and Description of My Contribution


    In this project, I was still the editor to help my team finish the project, and like the last project 2, I was responsible for the production of the video, besides helping Nurul to find more acting ideas and movements.


    The video was produced using an app called Capcut to complete the performance video, and the music and sound effects were all on YouTube and in Capcut.


Reflection

    In this project, we first found the model character we wanted to use before we started wanding, because in the last project 2, when we were going to start recording the video with the model character, the mocap went wrong and we had to bind again. So this time, in order not to waste time, we first find the model we want to use, and then set up the environment before we start using mocap.


Final Performance Video



Music Credit


References










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