GKC2153_Virtual Production for Game Cinematic (Group Work)_Group 2
Director's Treatment
|
Project
Title |
Virtual Production for Game Cinematic: The Last
Night |
|
Director's Name |
Chin Suk Hui |
|
Logline |
A story about zombie upon noticing the main
character and want to attack them. |
|
Genre |
Horror |
|
Duration |
50 second |
|
Target
Audience |
13 years old and above |
|
Theme
/ Concept |
Simulate the movement of zombie. |
|
Visual
Style |
Horror |
|
Setting
/ Mood |
Use a scary atmosphere to make the audience
feel scared and tense. |
|
Key Characters |
Zombie |
|
Synopsis |
A point of view of the main character
encountering a zombie in a mansion and upon noticing the main character, the
zombie starts slowly approaching the main character to attack them. |
|
Audio |
Horror Ambience – Ominous Background Music |
|
CG Platforms |
Unreal |
|
Technical Considerations |
Optitrack,
Smartphone, Camera |
Storyboard
Motion List
Project Title: Virtual Production for Game Cinematic/The Last Night
Group’s Name and Members: Group 2
Director – Chin Suk Hui 74423
Technical Director – Chong Pui Nee 79077
Actor – Nurul Aliyah Amira Binti Ahmad 76423
Editor – Vyonne Pang Teng Teng 81467
Actor’s Name: Nurul Aliyah Amira Binti Ahmad
Date of MoCap Session: 18/01/2023
Time of MoCap Session: 12 p.m. - 3p.m.
Database Location: Animation Lab 2
No | Types Of Motion | Duration (Sec) | Description of The Motion | Mocap File Names (Fbx.) | Remark |
1 | Walking | 93 | Zombie walking to the audience. | Take_1(Project 3) | Failed |
2 | Glitching mode | 92 | Zombies stiffly shake her body and head, and record zombie teleport. | Take_2(Project 3)_001 | Success |
3 | Glitching mode | 50 | Zombie is talking. | Take_2(Project 3)_002 | Success |
4 | - | 10 | Environment | Take_2(Project 3)_003 | Success |
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Behind The Scene
Link to download FBX flies
My tasks and Description of My Contribution
In this project, I was still the editor to help my team finish the project, and like the last project 2, I was responsible for the production of the video, besides helping Nurul to find more acting ideas and movements.
The video was produced using an app called Capcut to complete the performance video, and the music and sound effects were all on YouTube and in Capcut.
Reflection
In this project, we first found the model character we wanted to use before we started wanding, because in the last project 2, when we were going to start recording the video with the model character, the mocap went wrong and we had to bind again. So this time, in order not to waste time, we first find the model we want to use, and then set up the environment before we start using mocap.
Final Performance Video

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